Juggling Games
From JuggleWiki
When jugglers meet together, they often play games. Tell us about a certain game your club plays!
Quidditch Quidditch-juggling for Muggles. You need a lot of people and equipment (12 Player, 32 nimbus 2000 balls, Quaffle, golden Snitch) Europamaster is Berlin/Germany
Volleyclub, 3 people play together with clubs over the net, only 3 touches per team. When you drop or throw the club into or under the net you lose. Detailed rules (in German) German Volleyclub Tournament site
Jolleyball, 3 people play together on one team over the net, only 3 touches per team. When you drop or throw the ball into the net you lose.
5 Ball Endurance, the winner is the person who can juggle 5 balls for the longest time.
Combat / Gladiators, The Classic game (especially with clubs). Everyone starts juggling at the same time and you have to stop when you drop. The last person juggling wins. Anything goes, as long as you wouldn't mind someone else doing it to you. It's normal to disturb other people's patterns and back into them.
Team Combat Just like normal gladiators/combat except two teams go at it against each other.
Diabolo boules, you must try to throw the beanbag nearest to the Diabolo.
Diabolo destination you try to throw the Diabolo to or in a destination.
Long Distance Passing Classic, you start passing and one person walks backwards. When you drop you have to drop and go back to where you last caught a pass. The pair who are the furthest apart at the end win.
5 ball horse - self explanitory. (?) (??? Explain it for me) (Tom's Note: Horse is a game played in many different contexts. Essentially, one person is 'in' and performs a trick. Everybody then has to try that trick, if they complete it, we move to the next round. If they fail at the trick, they receive a letter in the order H-O-R-S-E when they have the full word they have lost. For the next round a few things can happen: the person who is 'in' gets another trick to try, and his/her turn is only over when he/she fails at the trick he is demonstrating. Alternatively, the next round can see the next player becoming 'in', and the game continues as previously described. Obviously there are many variations of this, and horse is not the only word used, but is probably the most common. /end note)
LIMBO Juggling Try to juggle under a Staff. When you complete then the Staff go deeper.
Joggling run and juggle somethings (balls, clubs(harder)...). About bridge and steps is harder.
Passing you change the juggling objects with you passing partner.
Relay race a group race with balls, clubs, diabolo, develstick, unicycle.
A Siteswap Game Obviously, this game is for those of you who are interested in multiple number siteswaps. You have as many contenders as you desire with such a game as this. One contender thinks of a small siteswap, this will be the first person. With that, the next contender in line adds more to a larger siteswap but keeps the previous one in order. To make this game simpler you may state the siteswap you are expecting to add on. Winners are chosen by any way you may think or substitute alternatives of this game.
Siteswap Rummy Following the basic Rummy rules (you want to get rid of your cards) where a run of cards is accepted if it's a siteswap that you can juggle (and others recognize it). These rules have been extensively tested and they now have a nice balance between pure technical juggling and fun.
http://www.jugglingdb.com/news/article.php?id=%3C4076ae8c$0$63624$bed64819@news.gradwell.net%3E has a lot of amusing sounding games invented for BJC2004.

